Wednesday, December 21, 2011

FTP Program

Visual Basic allows you to build a fully functionally FTP program which may be just as good as the commercial FTP programs. The engine behind it is the Microsoft Internet Transfer Control 6.0 in which you need to insert your form before you can create the FTP program. The name of the Microsoft Internet Transfer Control 6.0.is Inet and if you only put in one control, its name will be Inet1.
 
Inet1 comprises three important properties namely Inet1.URL that is used to identify the FTP hostname, inet1.UserName that is used to accept the username and the Inet1.Password that is used to accept the user’s passwords.  The statements for the program to read the hostname of the server, the username and the password entered into Textbox1, Textbox2 and Textbox3 by the user are shown below:
Inet1.URL=Text1.Text
Inet1.UserName=Text2.Text
Inet1.Passoword=Text3.Text
 After the user entered the above information, the program will attempt to connect to the server using the following command, where Execute is the method and DIR is the FTP command that will read the list of files from the specified directory of the remote computer and you need to use the getChunk method to actually retrieve the directory’s information.
  Inet1.Execute, "DIR" 
After connecting to the server, you can choose the file from the remote computer to download by using the statement below:
Inet1.Execute, , "get" & remotefile & localfile 
where remotefile is the file of the remote site and localfile is the file of the local system. However, very often you need to provide the full path of the local file, which you can do that by modifying the above syntax to the following syntax: 
Inet1.Execute , , "get" & remotefile & localpath & remotefile 
The above statements will ensure that the remote file will be downloaded to the location specified by the localpath and the file downloaded will assume the same name as the remote file. For example, the remote file is readme.txt and the localpath is C:\temp , so the downloaded file will be saved in  C:\temp\readme.txt.

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